package js_of_ocaml-webgpu

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Class
Class type
class type js = object ... end
val create : ?label:Js_of_ocaml.Js.js_string Js_of_ocaml.Js.t -> layout:Webgpu__.Raw.GPUPipelineLayout.js Js_of_ocaml.Js.t -> vertexStage:Webgpu__.Raw.GPUProgrammableStageDescriptor.js Js_of_ocaml.Js.t -> ?fragmentStage: Webgpu__.Raw.GPUProgrammableStageDescriptor.js Js_of_ocaml.Js.t -> primitiveTopology:Js_of_ocaml.Js.js_string Js_of_ocaml.Js.t -> ?rasterizationState: Webgpu__.Raw.GPURasterizationStateDescriptor.js Js_of_ocaml.Js.t -> colorStates: Webgpu__.Raw.GPUColorStateDescriptor.js Js_of_ocaml.Js.t Js_of_ocaml.Js.js_array Js_of_ocaml.Js.t -> ?depthStencilState: Webgpu__.Raw.GPUDepthStencilStateDescriptor.js Js_of_ocaml.Js.t -> ?vertexState:Webgpu__.Raw.GPUVertexStateDescriptor.js Js_of_ocaml.Js.t -> ?sampleCount:int -> ?sampleMask:int -> ?alphaToCoverageEnabled:bool Js_of_ocaml.Js.t -> unit -> t