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virtual_dom
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virtual_dom.keyboard
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virtual_dom.layout
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virtual_dom.svg
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virtual_dom.ui_effect
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virtual_dom.vdom_test_helpers
Library
Module
Module type
Parameter
Class
Class type
module Input : sig ... end
val init : Input.t -> Js_of_ocaml.Dom_html.element Js_of_ocaml.Js.t -> State.t
init
is called the first time that this attribute is attached to a particular node. It is particularly responsible for producing a value of type State.t
. The element that it is being attached to is not necessarily attached to the rest of the DOM tree.
val on_mount :
Input.t ->
State.t ->
Js_of_ocaml.Dom_html.element Js_of_ocaml.Js.t ->
unit
on_mount
is called once, after the element is attached to the rest of the DOM tree.
val update :
old_input:Input.t ->
new_input:Input.t ->
State.t ->
Js_of_ocaml.Dom_html.element Js_of_ocaml.Js.t ->
unit
update
is called when a previous attribute of the same kind existed on the vdom node. You get access to the Input.t
that the previous node was created with, as well as the State.t for that hook, which you can mutate if you like. There is no guarantee that update
will be called instead of a sequence of destroy
followed by init
, so update
should behave the same as that sequence (except it might be faster).
val destroy :
Input.t ->
State.t ->
Js_of_ocaml.Dom_html.element Js_of_ocaml.Js.t ->
unit
destroy
is called when the previous vdom has this hook, but a newer vdom tree does not. The last input and state are passed in alongside the element that it used to be attached to.