package knights_tour

  1. Overview
  2. Docs
Solves the 'Knights Tour' and various 'Poyomino' puzzles

Install

Dune Dependency

Authors

Maintainers

Sources

knights_tour-0.0.5.tbz
sha256=470c6d1b00b68b3bb6ba38a422a4698350564d803e20e7a7627245a253a7c890
sha512=0548d3c90c25e1dd442b43857d62aac19c98f676fedc344071635bc3ce680543fad3998a8b79fa77d6df3726c85fcf7fe14d692e3c30e5485f91f953f020cd74

README.md.html

Knights Tour

An ocaml puzzle solver that solves the classic Knight's Tour and Pentomino puzzles.

To run the solver:

dune exec ./knight_solve.exe # Solve knights_tour

To play the game yourself interactively:

dune exec ./knight_play.exe

Pentominos

There are several 'executables' to run the solver.

To solve classic pentomino puzzle of 'chessboard with missing center':

dune exec ./pento_solve.exe

Solve hexomino puzzle with a similar 'donut' shape:

dune exec ./hexo_solve.exe

This generates all possible hexomino puzzle pieces, randomizes their ordering and then tries to solve them on square board with hole cut out in the middle.

It will keep running untul you press CTRL-C to terminate the process. As the piece order is randomized it will find different solutions each time you run this.

If you want something that produces more 'deterministic results', you can use the command:

dune exec ./solve_file.exe

This will read a puzzle specification from a file called polymino-puzzle.txt. A sample is included in this repo. You can create your own by editing the file, or you can generate a 'random' hexomino puzzle with:

dune exec ./random_hexo_puzzle.exe

This will generate puzzle like hexo_solve.exe but instead of solving the puzzle it will write it into a polymino-puzzle.txt file which you can subsequently solve using solve_file.exe.

The solve_file.exe solver search exhaustively and report 'progress' by:

  • printing solved boards in the terminal.

  • drawing the last solved board in a Graphics window.

  • occasionally drawing partially solved boards in Graphics window.

Note 1: graphical progress reporting is severely limited (only few partial boards are drawn and most are skipped). Drawing the boards is comparatively slow, so skipping it makes the search a lot faster.

Note 2: The total number of solutions to the hexomino puzzles is unknown but it is an astronomically large number and the solver will just keep searching forever until you terminate the process (CTRL-C).

Opam install

opam install knigths_tour

Api docs

This puzzle solver was essentially a test-case for experimenting with a general purpose 'searchspace solver'. This is included as a library that might potentially be of use outside of this project.

The generated api docs are here. The most interesting part of this library is the SearchSpace.

OCaml

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