wall

Realtime Vector Graphics with OpenGL
README

Wall is a vector graphics renderer using OpenGL written in OCaml.

Code is licensed under BSD3.

Installation

The project is distributed through opam:

$ opam install wall

Credits

The main inspiration for this project is
NanoVG.

Shader and renderer design are taken from it.

Changelog

v0.3, Sun Oct 14 08:16:07 CEST 2018
Fix rendering bugs.
Add OCaml 2018 presentation.

v0.2, Sun Jul 8 18:07:09 CEST 2018
Measure performance in microseconds.
Support older versions of macOS without clock_gettime

v0.1, Mon May 21 18:51:10 CEST 2018
Initial release

Install
Published
14 Oct 2018
Sources
v0.3.tar.gz
md5=3cd4387ee6c67ad8194a8fb29dc3b63b
sha512=0ebc0d7d9d8830bd14463cb6bf7e50c08100b6cc7dd1b295687da7182c5b1c406a502a5f419149e37b1ebc1674fe1c986683579368e971cc8905096ddaeda1d8
Dependencies
Reverse Dependencies