package glMLite

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type pixel_buffer_format =
  1. | GL_COLOR_INDEX
  2. | GL_STENCIL_INDEX
  3. | GL_DEPTH_COMPONENT
  4. | GL_RED
  5. | GL_GREEN
  6. | GL_BLUE
  7. | GL_ALPHA
  8. | GL_RGB
  9. | GL_BGR
  10. | GL_RGBA
  11. | GL_BGRA
  12. | GL_LUMINANCE
  13. | GL_LUMINANCE_ALPHA
type pixel_buffer_type =
  1. | GL_UNSIGNED_BYTE
  2. | GL_BYTE
  3. | GL_BITMAP
  4. | GL_UNSIGNED_SHORT
  5. | GL_SHORT
  6. | GL_UNSIGNED_INT
  7. | GL_INT
  8. | GL_FLOAT
  9. | GL_UNSIGNED_BYTE_3_3_2
  10. | GL_UNSIGNED_BYTE_2_3_3_REV
  11. | GL_UNSIGNED_SHORT_5_6_5
  12. | GL_UNSIGNED_SHORT_5_6_5_REV
  13. | GL_UNSIGNED_SHORT_4_4_4_4
  14. | GL_UNSIGNED_SHORT_4_4_4_4_REV
  15. | GL_UNSIGNED_SHORT_5_5_5_1
  16. | GL_UNSIGNED_SHORT_1_5_5_5_REV
  17. | GL_UNSIGNED_INT_8_8_8_8
  18. | GL_UNSIGNED_INT_8_8_8_8_REV
  19. | GL_UNSIGNED_INT_10_10_10_2
  20. | GL_UNSIGNED_INT_2_10_10_10_REV
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