bogue
GUI library for ocaml, with animations, based on SDL2
1024" x-on:close-sidebar="sidebar=window.innerWidth > 1024 && true">
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Library
Module
Module type
Parameter
Class
Class type
Dependency graph
val pointer_pos : Tsdl.Sdl.event -> int * int
Return the pointer current position. This works both for mouse and touchscreen.
val window_pos : Tsdl.Sdl.window -> int * int
Return the mouse position with respect to the given window, using window position if necessary.
val button_pos : Tsdl.Sdl.event -> int * int
val finger_pos : Tsdl.Sdl.event -> float * float